The Armor in Diablo 2 That Lets You Go Anywhere – Enigma Runeword

Puzzle King is considered the king of all armor in playing PvP (player vs player). Rune (Jah) requires extremely rare, but he offers all the non-charming characters to use those skills most important to PvP: Teleport. It is a critical skill for many PvP designs, but especially for countries that use the rebellious hammer skill in their primary attack (commonly referred to as Hammerdins). Paladin who use the Smite Skill (commonly referred to as Smiters) Enigma finds an attractive shield, given the value of +2 to All Skills.

Requirements:

Body armor with 3 sockets

Runes (in order): Jah + Ith + Ber

statistics:

Level required:

+2 for all skills

+ 45% faster running / walking

+1 to teleport

+ 750-775 defense

+ (0.75 per character level) + 0-74 for strength (based on character level)

Maximum Life Increase 5%

Damage reduction by 8%

+14 life after each killing

15% of the damage goes to Mana

+ (1 per character level) + 1-99% better chance of getting magical items (based on character level)

+2 for all skills

Only 2 runways that use the Body Armor have +2 for all skills and that is the chains of honor and mystery.

+2 to All Skills is an attractive modification for lovers and melee alike, but it is arguably the most useful for two countries who use Smite Skill for their basic attack, given the fact that Ttere are just two ways Smiter can increase the damage done by Smite skills: + Rate of damage (numerical value), or by rate + To All Skills. The + rates to all skills add more levels to the following Paladin skills, which all Smiters use to increase their likelihood of harm: Smite, Holy Shield and Aura Fanismism Aura. So it's no wonder that the items with the To All Skill + rate are appealing to Smiters.

+ 45% faster running / walking

An essential tool for running PvP because it allows your character to run and walk faster.

+1 to teleport

This is the mod star of Enigma Runeword.

Teleport is a skill from the Lightning Spells Skill skill tree. It allows the user to teleport anywhere within their immediate surroundings. It can be used to escape difficult monsters, to pass the level at a very fast pace.

It's easy to see why this skill is so useful for players in Diablo 2 who are involved in PvP: you can catch your opponent by surprise by teleporting directly and unleash your most brutal attacks and obliterate them in seconds.

There's nowhere more obvious than that with Hammerdins.

Bladders who use the hammer skill usually have two other skills that have also reached the limit: blessed purpose and vitality, both synergistic skills of the blessed hammer, and increasing the damage of the blessed hammer to the amazing characters. Add to this the fact that no one is immune to the magical damage caused by the hammers (except for one monster in the whole game), and that you have a very strong structure for both PvM (Players vs Monsters) and PvP.

With Hammerdins though, they have to guide their hammers properly. If they make a simple mistake, the hammer arc may not hit the target, leaving Hamrin vulnerable to a counterattack. This is difficult when they cover the distance towards the intended target.

With teleport capability, they can only move immediately into space above their target (not directly at the top, but the improved distance based on the hammer arc), and unleash their hammers, which will eliminate their opponent in one or two hits.

Damage reduction by 8%

Many players try to put at least one element that has a resistance to physical damage, for the very good reason that it minimizes damage from successful attacks.

+14 life after each killing

This modification is very useful for characters that can kill many monsters in a short period of time. The aforementioned Hammerdin excels in this, and therefore benefits greatly from this modification.

+ (1 per character level) + 1-99% better chance of getting magical items (based on character level)

In addition to all the amazing adjustments mentioned above, Enigma also comes with a level-based bonus to MF, making it not only good for PvP, but also MF Runs.

Summary:

Any player who takes PvP seriously will want to invest in this shield. While it may require an expensive rune, the teleport capability is worth it. Obviously the witches may not find them useful, but the bonus Life after each kill and boost Faster Run / Walk can make this shield attractive to them too. Smokers involved in PvP (Envma) may also enjoy Enigma, for +2 to All Skills, but if they prefer PvM, they usually choose Call to Honor, due to the amazing resistance enhancements provided by this Runeword program.

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